Exploring Synesthetic Game Designs for Multisensory Engagement
Jerry Fisher 2025-02-06

Exploring Synesthetic Game Designs for Multisensory Engagement

Thanks to Jerry Fisher for contributing the article "Exploring Synesthetic Game Designs for Multisensory Engagement".

Exploring Synesthetic Game Designs for Multisensory Engagement

This paper offers a post-structuralist analysis of narrative structures in mobile games, emphasizing how game narratives contribute to the construction of player identity and agency. It explores the intersection of game mechanics, storytelling, and player interaction, considering how mobile games as “digital texts” challenge traditional notions of authorship and narrative control. Drawing upon the works of theorists like Michel Foucault and Roland Barthes, the paper examines the decentralized nature of mobile game narratives and how they allow players to engage in a performative process of meaning-making, identity construction, and subversion of preordained narrative trajectories.

This research critically analyzes the representation of diverse cultures, identities, and experiences in mobile games. It explores how game developers approach diversity and inclusion, from character design to narrative themes. The study discusses the challenges of creating culturally sensitive content while ensuring broad market appeal and the potential social impact of inclusive mobile game design.

This paper applies Cognitive Load Theory (CLT) to the design and analysis of mobile games, focusing on how game mechanics, narrative structures, and visual stimuli impact players' cognitive load during gameplay. The study investigates how high levels of cognitive load can hinder learning outcomes and gameplay performance, especially in complex puzzle or strategy games. By combining cognitive psychology and game design theory, the paper develops a framework for balancing intrinsic, extraneous, and germane cognitive load in mobile game environments. The research offers guidelines for developers to optimize user experiences by enhancing mental performance and reducing cognitive fatigue.

This paper presents a sociocultural analysis of the representation of gender, race, and identity in mobile games. It explores how mobile games construct social identities through character design, narrative framing, and player interaction. The research examines the ways in which game developers can either reinforce or challenge societal stereotypes and cultural norms, with a particular focus on gender dynamics in both player avatars and character roles. Drawing on critical theories of representation, postcolonial studies, and feminist media studies, the study explores the implications of these representations for player self-perception and broader societal trends related to gender equality and diversity.

This paper explores the use of mobile games as educational tools, assessing their effectiveness in teaching various subjects and skills. It discusses the advantages and limitations of game-based learning in mobile contexts.

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