Steven Mitchell
2025-01-31
Multi-Objective Reinforcement Learning for Player-Centric AI Design
Thanks to Steven Mitchell for contributing the article "Multi-Objective Reinforcement Learning for Player-Centric AI Design".
Gaming's impact on education is profound, with gamified learning platforms revolutionizing how students engage with academic content. By incorporating game elements such as rewards, challenges, and progression systems into educational software, educators are able to make learning more interactive, enjoyable, and effective, catering to diverse learning styles and enhancing retention rates.
This paper systematically reviews the growing body of literature on the use of mobile games as interventions in mental health treatment, particularly focusing on anxiety, depression, and cognitive disorders. The study examines various approaches to game-based therapy, including cognitive behavioral therapy (CBT) and mindfulness-based games, assessing their effectiveness in improving emotional well-being and mental resilience. The paper proposes a conceptual framework that integrates psychological theories with game design principles to develop therapeutic mobile games. Furthermore, the study explores the ethical implications of using mobile games for mental health interventions, such as user privacy, data security, and informed consent.
Gaming has become a universal language, transcending geographical boundaries and language barriers. It allows players from all walks of life to connect, communicate, and collaborate through shared experiences, fostering friendships that span the globe. The rise of online multiplayer gaming has further strengthened these connections, enabling players to form communities, join guilds, and participate in global events, creating a sense of camaraderie and belonging in a digital world.
This study examines the political economy of mobile game development, focusing on the labor dynamics, capital flows, and global supply chains that underpin the mobile gaming industry. The research investigates how outsourcing, labor exploitation, and the concentration of power in the hands of large multinational corporations shape the development and distribution of mobile games. Drawing on Marxist economic theory and critical media studies, the paper critiques the economic models that drive the mobile gaming industry and offers a critical analysis of the ethical, social, and political implications of the industry's global production networks.
This study explores the challenges and opportunities associated with cross-platform play in mobile games, where players can interact with others across different gaming devices, such as consoles, PCs, and smartphones. The research examines the technical, social, and business challenges of integrating cross-platform functionality, including issues related to server synchronization, input compatibility, and player matching. The paper also investigates how cross-platform play influences player engagement, community building, and game longevity, as well as the potential for cross-platform competitions and esports. Drawing on user experience research and platform integration strategies, the study provides recommendations for developers looking to implement cross-platform play in a way that enhances player experiences and extends the lifecycle of mobile games.
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