Paul Young
2025-02-04
Understanding Rage Quitting in Competitive Mobile Games: Behavioral and Psychological Factors
Thanks to Paul Young for contributing the article "Understanding Rage Quitting in Competitive Mobile Games: Behavioral and Psychological Factors".
This study explores the application of mobile games and gamification techniques in the workplace to enhance employee motivation, engagement, and productivity. The research examines how mobile games, particularly those designed for workplace environments, integrate elements such as leaderboards, rewards, and achievements to foster competition, collaboration, and goal-setting. Drawing on organizational behavior theory and motivation psychology, the paper investigates how gamification can improve employee performance, job satisfaction, and learning outcomes. The study also explores potential challenges, such as employee burnout, over-competitiveness, and the risk of game fatigue, and provides guidelines for designing effective and sustainable workplace gamification systems.
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