Behavioral Economics of In-Game Auctions: A Multi-Agent Simulation Approach
Benjamin Powell 2025-02-04

Behavioral Economics of In-Game Auctions: A Multi-Agent Simulation Approach

Thanks to Benjamin Powell for contributing the article "Behavioral Economics of In-Game Auctions: A Multi-Agent Simulation Approach".

Behavioral Economics of In-Game Auctions: A Multi-Agent Simulation Approach

This paper provides a comparative analysis of the various monetization strategies employed in mobile games, focusing on in-app purchases (IAP) and advertising revenue models. The research investigates the economic impact of these models on both developers and players, examining their effectiveness in generating sustainable revenue while maintaining player satisfaction. Drawing on marketing theory, behavioral economics, and user experience research, the study evaluates the trade-offs between IAPs, ad placements, and player retention. The paper also explores the ethical concerns surrounding monetization practices, particularly regarding player exploitation, pay-to-win mechanics, and the impact on children and vulnerable audiences.

This research explores the integration of virtual reality (VR) technologies into mobile games and investigates its psychological and physiological effects on players. The study examines how VR can enhance immersion, presence, and player agency within mobile game environments, particularly in genres like action, horror, and simulation games. Drawing from cognitive neuroscience and human factors research, the paper analyzes the impact of VR-induced experiences on cognitive load, emotional responses, and physical well-being, such as motion sickness or eye strain. The paper also explores the challenges of VR integration on mobile platforms, including hardware limitations, user comfort, and accessibility.

Gaming events and conventions serve as epicenters of excitement and celebration, where developers unveil new titles, showcase cutting-edge technology, host competitive tournaments, and connect with fans face-to-face. Events like E3, Gamescom, and PAX are not just gatherings but cultural phenomena that unite gaming enthusiasts in shared anticipation, excitement, and camaraderie.

Esports has risen as a global phenomenon, transforming skilled gamers into celebrated athletes. They compete in electrifying tournaments watched by millions, showcasing their talents, earning recognition, fame, and substantial prize pools that rival those of traditional sports. The professionalization of esports has also led to the development of coaching, training facilities, and esports academies, paving the way for a new generation of esports professionals and cementing gaming as a legitimate career path.

This paper investigates the impact of mobile gaming on attention span and cognitive load, particularly in relation to multitasking behaviors and the consumption of digital media. The research examines how the fast-paced, highly interactive nature of mobile games affects cognitive processes such as sustained attention, task-switching, and mental fatigue. Using experimental methods and cognitive psychology theories, the study analyzes how different types of mobile games, from casual games to action-packed shooters, influence players’ ability to focus on tasks and process information. The paper explores the long-term effects of mobile gaming on attention span and offers recommendations for mitigating negative impacts, especially in the context of educational and professional environments.

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