Stephen Hamilton
2025-02-01
Designing Explainable AI Systems for Non-Player Character Decision-Making in Mobile Games
Thanks to Stephen Hamilton for contributing the article "Designing Explainable AI Systems for Non-Player Character Decision-Making in Mobile Games".
This systematic review examines existing literature on the effects of mobile gaming on mental health, identifying both beneficial and detrimental outcomes. It provides evidence-based recommendations for stakeholders in the gaming industry and healthcare sectors.
The rise of e-sports has elevated gaming to a competitive arena, where skill, strategy, and teamwork converge to create spectacles that rival traditional sports. From epic tournaments with massive prize pools to professional leagues with dedicated fan bases, e-sports has become a global phenomenon, showcasing the talent and dedication of gamers worldwide. The adrenaline-fueled battles and nail-biting finishes not only entertain but also inspire a new generation of aspiring gamers and professional athletes.
Gaming communities thrive in digital spaces, bustling forums, social media hubs, and streaming platforms where players converge to share strategies, discuss game lore, showcase fan art, and forge connections with fellow enthusiasts. These vibrant communities serve as hubs of creativity, camaraderie, and collective celebration of all things gaming-related.
This paper explores the evolution of user interface (UI) design in mobile games, with a focus on how innovative UI elements influence player engagement, immersion, and retention. The study investigates how changes in interface design, such as touch gestures, visual feedback, and adaptive layouts, impact the user experience and contribute to the overall success of a game. Drawing on theories of cognitive load, human-computer interaction (HCI), and usability testing, the paper examines the relationship between UI design and player satisfaction. The research also considers the cultural factors influencing UI design in mobile games and the challenges of creating intuitive interfaces that appeal to diverse player demographics.
This paper provides a comparative analysis of the various monetization strategies employed in mobile games, focusing on in-app purchases (IAP) and advertising revenue models. The research investigates the economic impact of these models on both developers and players, examining their effectiveness in generating sustainable revenue while maintaining player satisfaction. Drawing on marketing theory, behavioral economics, and user experience research, the study evaluates the trade-offs between IAPs, ad placements, and player retention. The paper also explores the ethical concerns surrounding monetization practices, particularly regarding player exploitation, pay-to-win mechanics, and the impact on children and vulnerable audiences.
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