Learning Hierarchical Representations for Procedurally Generated Game Worlds
Karen Harris 2025-02-08

Learning Hierarchical Representations for Procedurally Generated Game Worlds

Thanks to Karen Harris for contributing the article "Learning Hierarchical Representations for Procedurally Generated Game Worlds".

Learning Hierarchical Representations for Procedurally Generated Game Worlds

This study presents a multidimensional framework for understanding the diverse motivations that drive player engagement across different mobile game genres. By drawing on Self-Determination Theory (SDT), the research examines how intrinsic and extrinsic motivation factors—such as achievement, autonomy, social interaction, and competition—affect player behavior and satisfaction. The paper explores how various game genres (e.g., casual, role-playing, and strategy games) tailor their game mechanics to cater to different motivational drivers. It also evaluates how player motivation impacts retention, in-game purchases, and long-term player loyalty, offering a deeper understanding of game design principles and their role in shaping player experiences.

Mobile gaming has democratized access to gaming experiences, empowering billions of smartphone users to dive into a vast array of games ranging from casual puzzles to graphically intensive adventures. The portability and convenience of mobile devices have transformed downtime into playtime, allowing gamers to indulge their passion anytime, anywhere, with a tap of their fingertips.

This study applies neuromarketing techniques to analyze how mobile gaming companies assess and influence player preferences, focusing on cognitive and emotional responses to in-game stimuli. By using neuroimaging, eye-tracking, and biometric sensors, the research provides insights into how game mechanics such as reward systems, narrative engagement, and visual design elements affect players’ neurological responses. The paper explores the implications of these findings for mobile game developers, with a particular emphasis on optimizing player engagement, retention, and monetization strategies through the application of neuroscientific principles.

This paper presents a sociocultural analysis of the representation of gender, race, and identity in mobile games. It explores how mobile games construct social identities through character design, narrative framing, and player interaction. The research examines the ways in which game developers can either reinforce or challenge societal stereotypes and cultural norms, with a particular focus on gender dynamics in both player avatars and character roles. Drawing on critical theories of representation, postcolonial studies, and feminist media studies, the study explores the implications of these representations for player self-perception and broader societal trends related to gender equality and diversity.

The storytelling in video games has matured into an art form, offering players complex narratives filled with rich characters, moral dilemmas, and emotionally resonant experiences that rival those found in literature and cinema. Players are no longer passive consumers but active participants in interactive narratives, shaping the outcome of stories through their choices and actions. This interactive storytelling blurs the line between player and protagonist, creating deeply personal and immersive narratives that leave a lasting impact.

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