Mobile Game-Based Learning for Cognitive Rehabilitation in Elderly Populations
Victoria Simmons 2025-02-09

Mobile Game-Based Learning for Cognitive Rehabilitation in Elderly Populations

Thanks to Victoria Simmons for contributing the article "Mobile Game-Based Learning for Cognitive Rehabilitation in Elderly Populations".

Mobile Game-Based Learning for Cognitive Rehabilitation in Elderly Populations

The rise of e-sports has elevated gaming to a competitive arena, where skill, strategy, and teamwork converge to create spectacles that rival traditional sports. From epic tournaments with massive prize pools to professional leagues with dedicated fan bases, e-sports has become a global phenomenon, showcasing the talent and dedication of gamers worldwide. The adrenaline-fueled battles and nail-biting finishes not only entertain but also inspire a new generation of aspiring gamers and professional athletes.

The gaming industry's commercial landscape is fiercely competitive, with companies employing diverse monetization strategies such as microtransactions, downloadable content (DLC), and subscription models to sustain and grow their player bases. Balancing player engagement with revenue generation is a delicate dance that requires thoughtful design and consideration of player feedback.

This systematic review examines existing literature on the effects of mobile gaming on mental health, identifying both beneficial and detrimental outcomes. It provides evidence-based recommendations for stakeholders in the gaming industry and healthcare sectors.

Gamification extends beyond entertainment, infiltrating sectors such as marketing, education, and workplace training with game-inspired elements such as leaderboards, achievements, and rewards systems. By leveraging gamified strategies, businesses enhance user engagement, foster motivation, and drive desired behaviors, harnessing the power of play to achieve tangible goals and outcomes.

This study leverages mobile game analytics and predictive modeling techniques to explore how player behavior data can be used to enhance monetization strategies and retention rates. The research employs machine learning algorithms to analyze patterns in player interactions, purchase behaviors, and in-game progression, with the goal of forecasting player lifetime value and identifying factors contributing to player churn. The paper offers insights into how game developers can optimize their revenue models through targeted in-game offers, personalized content, and adaptive difficulty settings, while also discussing the ethical implications of data collection and algorithmic decision-making in the gaming industry.

Link

External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link External link

Related

Dynamic Equilibrium in Virtual Goods Pricing: A Machine Learning Approach

This research explores the role of reward systems and progression mechanics in mobile games and their impact on long-term player retention. The study examines how rewards such as achievements, virtual goods, and experience points are designed to keep players engaged over extended periods, addressing the challenges of player churn. Drawing on theories of motivation, reinforcement schedules, and behavioral conditioning, the paper investigates how different reward structures, such as intermittent reinforcement and variable rewards, influence player behavior and retention rates. The research also considers how developers can balance reward-driven engagement with the need for game content variety and novelty to sustain player interest.

Cross-Game Asset Portability: Designing Blockchain Ecosystems for Interoperability

This study examines the sustainability of in-game economies in mobile games, focusing on virtual currencies, trade systems, and item marketplaces. The research explores how virtual economies are structured and how players interact with them, analyzing the balance between supply and demand, currency inflation, and the regulation of in-game resources. Drawing on economic theories of market dynamics and behavioral economics, the paper investigates how in-game economic systems influence player spending, engagement, and decision-making. The study also evaluates the role of developers in maintaining a stable virtual economy and mitigating issues such as inflation, pay-to-win mechanics, and market manipulation. The research provides recommendations for developers to create more sustainable and player-friendly in-game economies.

Crowdsourced Environment Mapping for Massively Multiplayer AR Games

This research critically examines the ethical implications of data mining in mobile games, particularly concerning the collection and analysis of player data for monetization, personalization, and behavioral profiling. The paper evaluates how mobile game developers utilize big data, machine learning, and predictive analytics to gain insights into player behavior, highlighting the risks associated with data privacy, consent, and exploitation. Drawing on theories of privacy ethics and consumer protection, the study discusses potential regulatory frameworks and industry standards aimed at safeguarding user rights while maintaining the economic viability of mobile gaming businesses.

Subscribe to newsletter