Multi-Objective Reinforcement Learning for Player-Centric AI Design
Samuel Jenkins 2025-02-04

Multi-Objective Reinforcement Learning for Player-Centric AI Design

Thanks to Samuel Jenkins for contributing the article "Multi-Objective Reinforcement Learning for Player-Centric AI Design".

Multi-Objective Reinforcement Learning for Player-Centric AI Design

This study explores the use of mobile games as tools for political activism and social movements, focusing on how game mechanics can raise awareness about social, environmental, and political issues. By analyzing games that tackle topics such as climate change, racial justice, and gender equality, the paper investigates how game designers incorporate messages of activism into gameplay, narrative structures, and player decisions. The research also examines the potential for mobile games to inspire real-world action, fostering solidarity and collective mobilization through interactive digital experiences. The study offers a critical evaluation of the ethical implications of gamifying serious social issues, particularly in relation to authenticity, message dilution, and exploitation.

This systematic review examines existing literature on the effects of mobile gaming on mental health, identifying both beneficial and detrimental outcomes. It provides evidence-based recommendations for stakeholders in the gaming industry and healthcare sectors.

This research evaluates the environmental sustainability of the mobile gaming industry, focusing on the environmental footprint of game development, distribution, and consumption. The study examines energy consumption patterns, electronic waste generation, and resource use across the mobile gaming lifecycle, offering a comprehensive assessment of the industry's impact on global sustainability. It also explores innovative approaches to mitigate these effects, such as green game design principles, eco-friendly server technologies, and sustainable mobile device manufacturing practices.

This research explores the relationship between mobile gaming habits and academic performance among students. It examines both positive aspects, such as improved cognitive skills, and negative aspects, such as decreased study time and attention.

This longitudinal study investigates the effectiveness of gamification elements in mobile fitness games in fostering long-term behavioral changes related to physical activity and health. By tracking player behavior over extended periods, the research assesses the impact of in-game rewards, challenges, and social interactions on players’ motivation and adherence to fitness goals. The paper employs a combination of quantitative and qualitative methods, including surveys, biometric data, and in-game analytics, to provide a comprehensive understanding of how game mechanics influence physical activity patterns, health outcomes, and sustained engagement.

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