Joshua Gray
2025-02-06
Gamification of Public Health Campaigns: A Case Study of Mobile Interventions
Thanks to Joshua Gray for contributing the article "Gamification of Public Health Campaigns: A Case Study of Mobile Interventions".
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This research investigates the potential of mobile games as tools for political engagement and civic education, focusing on how game mechanics can be used to teach democratic values, political participation, and social activism. The study compares gamified civic education games across different cultures and political systems, analyzing their effectiveness in fostering political literacy, voter participation, and civic responsibility. By applying frameworks from political science and education theory, the paper assesses the impact of mobile games on shaping young people's political beliefs and behaviors, while also examining the ethical implications of using games for political socialization.
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