AI-Driven Procedural Level Generation: A New Era for Mobile Games
Kathleen Simmons 2025-02-07

AI-Driven Procedural Level Generation: A New Era for Mobile Games

Thanks to Kathleen Simmons for contributing the article "AI-Driven Procedural Level Generation: A New Era for Mobile Games".

AI-Driven Procedural Level Generation: A New Era for Mobile Games

This paper critically analyzes the role of mobile gaming in reinforcing or challenging socioeconomic stratification, particularly in developing and emerging markets. It examines how factors such as access to mobile devices, internet connectivity, and disposable income create disparities in the ability to participate in the mobile gaming ecosystem. The study draws upon theories of digital inequality and explores how mobile games both reflect and perpetuate existing social and economic divides, while also investigating the potential of mobile gaming to serve as a democratizing force, providing access to entertainment, education, and social connection for underserved populations.

This study investigates how mobile games can encourage physical activity among players, focusing on games that incorporate movement and exercise. It evaluates the effectiveness of these games in promoting health and fitness.

This research explores the intersection of mobile gaming and behavioral economics, focusing on how in-game purchases influence player decision-making. The study analyzes common behavioral biases, such as the “anchoring effect” and “loss aversion,” that developers exploit to encourage spending. It provides insights into how these economic principles affect the design of monetization strategies and the ethical considerations involved in manipulating player behavior.

This paper offers a post-structuralist analysis of narrative structures in mobile games, emphasizing how game narratives contribute to the construction of player identity and agency. It explores the intersection of game mechanics, storytelling, and player interaction, considering how mobile games as “digital texts” challenge traditional notions of authorship and narrative control. Drawing upon the works of theorists like Michel Foucault and Roland Barthes, the paper examines the decentralized nature of mobile game narratives and how they allow players to engage in a performative process of meaning-making, identity construction, and subversion of preordained narrative trajectories.

This research investigates how machine learning (ML) algorithms are used in mobile games to predict player behavior and improve game design. The study examines how game developers utilize data from players’ actions, preferences, and progress to create more personalized and engaging experiences. Drawing on predictive analytics and reinforcement learning, the paper explores how AI can optimize game content, such as dynamically adjusting difficulty levels, rewards, and narratives based on player interactions. The research also evaluates the ethical considerations surrounding data collection, privacy concerns, and algorithmic fairness in the context of player behavior prediction, offering recommendations for responsible use of AI in mobile games.

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