Interactive Narrative Generation Using Knowledge Graphs in Mobile Games
Donald Green 2025-02-01

Interactive Narrative Generation Using Knowledge Graphs in Mobile Games

Thanks to Donald Green for contributing the article "Interactive Narrative Generation Using Knowledge Graphs in Mobile Games".

Interactive Narrative Generation Using Knowledge Graphs in Mobile Games

This study explores the use of mobile games as tools for political activism and social movements, focusing on how game mechanics can raise awareness about social, environmental, and political issues. By analyzing games that tackle topics such as climate change, racial justice, and gender equality, the paper investigates how game designers incorporate messages of activism into gameplay, narrative structures, and player decisions. The research also examines the potential for mobile games to inspire real-world action, fostering solidarity and collective mobilization through interactive digital experiences. The study offers a critical evaluation of the ethical implications of gamifying serious social issues, particularly in relation to authenticity, message dilution, and exploitation.

This research provides a critical analysis of gender representation in mobile games, focusing on the portrayal of gender stereotypes and the inclusivity of diverse gender identities in game design. The study investigates how mobile games depict male, female, and non-binary characters, examining the roles, traits, and agency afforded to these characters within game narratives and mechanics. Drawing on feminist theory and media studies, the paper critiques the reinforcement of traditional gender roles and the underrepresentation of marginalized genders in mobile games. The research also explores how game developers can promote inclusivity through diverse character designs, storylines, and gameplay mechanics, offering suggestions for more equitable and progressive representations in mobile gaming.

The debate surrounding the potential impact of violent video games on behavior continues to spark discussions and research within the gaming community and beyond. While some studies suggest a correlation between exposure to violent content and aggressive tendencies, the nuanced relationship between media consumption, psychological factors, and real-world behavior remains a topic of ongoing study and debate.

This paper examines the intersection of mobile games and behavioral economics, exploring how game mechanics can be used to influence economic decision-making and consumer behavior. Drawing on insights from psychology, game theory, and economics, the study analyzes how mobile games employ reward systems, uncertainty, risk-taking, and resource management to simulate real-world economic decisions. The research explores the potential for mobile games to be used as tools for teaching economic principles, as well as their role in shaping financial behavior in the digital economy. The paper also discusses the ethical considerations of using gamified elements in influencing players’ financial choices.

This paper explores the psychological effects of mobile games on children and adolescents, focusing on cognitive, emotional, and social development. The study analyzes how exposure to different types of mobile games—ranging from educational games to violent action games—affects cognitive abilities, social skills, and emotional regulation. Drawing on developmental psychology and media studies, the research examines the short- and long-term implications of mobile gaming for children’s learning outcomes, attention span, and behavior patterns. The paper also considers the role of parents and educators in guiding children’s gaming experiences, offering recommendations for responsible gaming and age-appropriate game design.

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