Eric Howard
2025-02-07
Transferable Adversarial Models for Testing AI Robustness in Mobile Game Environments
Thanks to Eric Howard for contributing the article "Transferable Adversarial Models for Testing AI Robustness in Mobile Game Environments".
This paper investigates how different motivational theories, such as self-determination theory (SDT) and the theory of planned behavior (TPB), are applied to mobile health games that aim to promote positive behavioral changes in health-related practices. The study compares various mobile health games and their design elements, including rewards, goal-setting, and social support mechanisms, to evaluate how these elements align with motivational frameworks and influence long-term health behavior change. The paper provides recommendations for designers on how to integrate motivational theory into mobile health games to maximize user engagement, retention, and sustained behavioral modification.
This paper explores the increasing integration of social media features in mobile games, such as in-game sharing, leaderboards, and social network connectivity. It examines how these features influence player behavior, community engagement, and the overall gaming experience. The research also discusses the benefits and challenges of incorporating social elements into games, particularly in terms of user privacy, data sharing, and online safety.
This study investigates the privacy and data security issues associated with mobile gaming, focusing on data collection practices, user consent, and potential vulnerabilities. It proposes strategies for enhancing data protection and ensuring user privacy.
This study investigates the impact of mobile gaming on neuroplasticity and brain development, focusing on how playing games affects cognitive functions such as memory, attention, spatial navigation, and problem-solving. By integrating theories from neuroscience and psychology, the research explores the mechanisms through which mobile games might enhance neural connections, especially in younger players or those with cognitive impairments. The paper reviews existing evidence on brain training games and their efficacy, proposing a framework for designing mobile games that can facilitate cognitive improvement while considering potential risks, such as overstimulation or addiction, in certain populations.
This research explores the relationship between mobile gaming habits and academic performance among students. It examines both positive aspects, such as improved cognitive skills, and negative aspects, such as decreased study time and attention.
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