Game Economies on the Blockchain: Balancing Ownership and Market Dynamics
Evelyn Griffin 2025-02-04

Game Economies on the Blockchain: Balancing Ownership and Market Dynamics

Thanks to Evelyn Griffin for contributing the article "Game Economies on the Blockchain: Balancing Ownership and Market Dynamics".

Game Economies on the Blockchain: Balancing Ownership and Market Dynamics

This research examines the convergence of mobile gaming and virtual reality (VR) technologies, focusing on how the integration of VR into mobile games can create immersive, interactive experiences for players. The study explores the technical challenges of VR gaming on mobile devices, including hardware limitations, motion tracking, and user comfort, as well as the design principles that enable seamless interaction between virtual environments and physical spaces. The paper investigates the cognitive and emotional effects of VR gaming, particularly in relation to presence, immersion, and player agency. It also addresses the potential for VR to revolutionize mobile gaming experiences, creating new opportunities for storytelling, social interaction, and entertainment.

This paper explores the potential of mobile games to serve as therapeutic tools in the treatment of mental health conditions, such as anxiety, depression, and PTSD. It examines how game mechanics and immersive environments can be used to provide psychological relief, improve emotional regulation, and facilitate cognitive-behavioral therapy. The study discusses challenges in integrating therapeutic design with traditional game elements and offers recommendations for the development of clinically effective mobile health games.

This research explores the relationship between mobile gaming habits and academic performance among students. It examines both positive aspects, such as improved cognitive skills, and negative aspects, such as decreased study time and attention.

This paper explores how mobile games can be used to raise awareness about environmental issues and promote sustainable behaviors. Drawing on environmental psychology and game-based learning, the study investigates how game mechanics such as resource management, ecological simulations, and narrative-driven environmental challenges can educate players about sustainability. The research examines case studies of games that integrate environmental themes, analyzing their impact on players' attitudes toward climate change, waste reduction, and conservation efforts. The paper proposes a framework for designing mobile games that not only entertain but also foster environmental stewardship and collective action.

This paper explores the use of mobile games as educational tools, assessing their effectiveness in teaching various subjects and skills. It discusses the advantages and limitations of game-based learning in mobile contexts.

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