Thomas Clark
2025-02-02
A Framework for Explainable AI in Predicting Player Behavior in Multiplayer Games
Thanks to Thomas Clark for contributing the article "A Framework for Explainable AI in Predicting Player Behavior in Multiplayer Games".
The gaming industry's commercial landscape is fiercely competitive, with companies employing diverse monetization strategies such as microtransactions, downloadable content (DLC), and subscription models to sustain and grow their player bases. Balancing player engagement with revenue generation is a delicate dance that requires thoughtful design and consideration of player feedback.
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