Elizabeth Martinez
2025-02-07
Mitigating Cyberbullying in Multiplayer Game Communities Through AI Moderation
Thanks to Elizabeth Martinez for contributing the article "Mitigating Cyberbullying in Multiplayer Game Communities Through AI Moderation".
The storytelling in video games has matured into an art form, offering players complex narratives filled with rich characters, moral dilemmas, and emotionally resonant experiences that rival those found in literature and cinema. Players are no longer passive consumers but active participants in interactive narratives, shaping the outcome of stories through their choices and actions. This interactive storytelling blurs the line between player and protagonist, creating deeply personal and immersive narratives that leave a lasting impact.
This research critically examines the ethical considerations of marketing practices in the mobile game industry, focusing on how developers target players through personalized ads, in-app purchases, and player data analysis. The study investigates the ethical implications of targeting vulnerable populations, such as minors, by using persuasive techniques like loot boxes, microtransactions, and time-limited offers. Drawing on ethical frameworks in marketing and consumer protection law, the paper explores the balance between business interests and player welfare, emphasizing the importance of transparency, consent, and social responsibility in game marketing. The research also offers recommendations for ethical advertising practices that avoid manipulation and promote fair treatment of players.
This paper explores the integration of artificial intelligence (AI) in mobile game design to enhance player experience through adaptive gameplay systems. The study focuses on how AI-driven algorithms adjust game difficulty, narrative progression, and player interaction based on individual player behavior, preferences, and skill levels. Drawing on theories of personalized learning, machine learning, and human-computer interaction, the research investigates the potential for AI to create more immersive and personalized gaming experiences. The paper also examines the ethical considerations of AI in games, particularly concerning data privacy, algorithmic bias, and the manipulation of player behavior.
This paper examines the application of behavioral economics and game theory in understanding consumer behavior within the mobile gaming ecosystem. It explores how concepts such as loss aversion, anchoring bias, and the endowment effect are leveraged by mobile game developers to influence players' in-game spending, decision-making, and engagement. The study also introduces game-theoretic models to analyze the strategic interactions between developers, players, and other stakeholders, such as advertisers and third-party service providers, proposing new models for optimizing user acquisition and retention strategies in the competitive mobile game market.
This paper explores the use of mobile games as educational tools, assessing their effectiveness in teaching various subjects and skills. It discusses the advantages and limitations of game-based learning in mobile contexts.
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