Serious Games for Problem-Based Learning in Higher Education: A Systematic Review
Jeffrey Reed 2025-02-08

Serious Games for Problem-Based Learning in Higher Education: A Systematic Review

Thanks to Jeffrey Reed for contributing the article "Serious Games for Problem-Based Learning in Higher Education: A Systematic Review".

Serious Games for Problem-Based Learning in Higher Education: A Systematic Review

This research investigates the environmental footprint of mobile gaming, including energy consumption, electronic waste, and resource usage. It proposes sustainable practices for game development and consumption.This study examines how mobile gaming serves as a platform for social interaction, allowing players to form and maintain relationships. It explores the dynamics of online communities and the social benefits of gaming.

This research examines how mobile games facilitate the creation and exploration of digital identities through avatars and personalized in-game experiences. The study investigates the psychological and sociocultural effects of avatar customization, including how players express aspects of their personality, race, gender, and social identity in virtual environments. Drawing on theories of identity formation, social psychology, and media studies, the paper explores how mobile games can influence players' self-concept, self-esteem, and social interactions both within and outside of game worlds. The research also addresses the ethical implications of identity representation in games, particularly with regard to inclusivity and the reinforcement of social stereotypes.

This study explores the use of mobile games as tools for political activism and social movements, focusing on how game mechanics can raise awareness about social, environmental, and political issues. By analyzing games that tackle topics such as climate change, racial justice, and gender equality, the paper investigates how game designers incorporate messages of activism into gameplay, narrative structures, and player decisions. The research also examines the potential for mobile games to inspire real-world action, fostering solidarity and collective mobilization through interactive digital experiences. The study offers a critical evaluation of the ethical implications of gamifying serious social issues, particularly in relation to authenticity, message dilution, and exploitation.

This paper explores the role of artificial intelligence (AI) in personalizing in-game experiences in mobile games, particularly through adaptive gameplay systems that adjust to player preferences, skill levels, and behaviors. The research investigates how AI-driven systems can monitor player actions in real-time, analyze patterns, and dynamically modify game elements, such as difficulty, story progression, and rewards, to maintain player engagement. Drawing on concepts from machine learning, reinforcement learning, and user experience design, the study evaluates the effectiveness of AI in creating personalized gameplay that enhances user satisfaction, retention, and long-term commitment to games. The paper also addresses the challenges of ensuring fairness and avoiding algorithmic bias in AI-based game design.

This paper explores the potential of mobile games to serve as therapeutic tools in the treatment of mental health conditions, such as anxiety, depression, and PTSD. It examines how game mechanics and immersive environments can be used to provide psychological relief, improve emotional regulation, and facilitate cognitive-behavioral therapy. The study discusses challenges in integrating therapeutic design with traditional game elements and offers recommendations for the development of clinically effective mobile health games.

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